The following update creates a more interactive experience for users and their character that educates on self care: Energy bar that decreases overtime, and increases when mini games are played. Hunger bar that decreases overtime and increases when crops are harvested. Moods: Happy, Meh, Sleepy, Mad, Sad Mood is the face of the avatar showcasing a smile, blank stare, sleepy, angry, or sad face depending on levels of energy and hunger bars.